[Gardeners] Lispbuilder update

Justin Heyes-Jones justinhj at gmail.com
Mon Apr 3 14:46:43 CDT 2006


 Gardeners project update: lisbuilder
The lispbuilder-sdl library has seen a lot of activity from Luke Crook who
has organised the sdl part of the lispbuilder project into a more coherent
structure, and added several new components.

We now have the basic sdl wrapper and utility library (lispbuilder-sdl and
lisbuilder-sdl-examples) in a fairly mature state. People have been
downloading it and reporting succesful use. Jonathan Heusser wrote a nice
little bug squashing game (check the lispbuilder newsgroup archive to get
that, although we are adding to the examples package). We are running on
windows, linux and (nearly), MacOS X.

Luke added support for the sdl_gfx which gives better transparent graphics,
rotation and zooming and fonts. This is in the form of an additional
optional package lispbuilder-sdl-gfx and lispbuilder-sdl-gfx-examples.
sdl_gfx is supported on windows, beos, linux and mac osx but we have only
tested it on windows so far.

 Also Luke has added lispbuilder-opengl plus lispbuilder-opengl-examples,
which includes the gears example ported to lisp:

http://svn.sourceforge.net/viewcvs.cgi/*checkout*/lispbuilder/trunk/lispbuil

der-opengl/documentation/index.html<http://svn.sourceforge.net/viewcvs.cgi/*checkout*/lispbuilder/trunk/lispbuilder-opengl/documentation/index.html>

 Frank Buss has been working on windows API bindings and has some great
demos of that working plus documentation:

http://www.frank-buss.de/tmp/lispbuilder-life.png

http://svn.sourceforge.net/viewcvs.cgi/*checkout*/lispbuilder/trunk/lispbuil

der-windows/documentation/index.html<http://svn.sourceforge.net/viewcvs.cgi/*checkout*/lispbuilder/trunk/lispbuilder-windows/documentation/index.html>

 Future developments will include Justin's tutorial on basic game
programming in lisp using SDL which will demonstrate writing a simple game
using lispbuilder-sdl, which is in progress.

 MacOS X has some teething problems, but nobody has time to look at that
just yet. If a volunteer with a Mac comes along we can help them fix it.
Check the lispbuilder mailing list for info on the problems.
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