[ab] problems with cocoahelper

Anthony Fairchild fairchild.anthony at gmail.com
Mon Jun 4 12:31:40 CDT 2007


> I've recently just run into this problem.  I'm the original author of
> cocoahelper, and I bascially copied from what Python does.  I happen
> to be running multithreaded SBCL + Slime.  I think that the problems
> you are having are due to Cocoa and the way that OS X handles events.
> All events are sent to the main thread.  I basically gave up & used
> GLFW to open up my window (I only care about an OpenGL window and
> events right now).  GLFW is Carbon based, and suffers less issues -
> but I still couldn't run my Slime multithreaded.
> I'm afraid that it will probably take somebody with a bit of
> time/effort/Cocoa experience to sort this one out.


Cool, I'll have to check GLFW.  As for cocoahelper, I'll see what I can do
to find the problem/fix it, but I'm certainly not very experienced with the
Mac platform and Cocoa.  I'll let you know if I have any success!

Thanks,

Anthony
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