[ab] problems with cocoahelper
Anthony Fairchild
fairchild.anthony at gmail.com
Mon Jun 4 12:31:40 CDT 2007
> I've recently just run into this problem. I'm the original author of
> cocoahelper, and I bascially copied from what Python does. I happen
> to be running multithreaded SBCL + Slime. I think that the problems
> you are having are due to Cocoa and the way that OS X handles events.
> All events are sent to the main thread. I basically gave up & used
> GLFW to open up my window (I only care about an OpenGL window and
> events right now). GLFW is Carbon based, and suffers less issues -
> but I still couldn't run my Slime multithreaded.
> I'm afraid that it will probably take somebody with a bit of
> time/effort/Cocoa experience to sort this one out.
Cool, I'll have to check GLFW. As for cocoahelper, I'll see what I can do
to find the problem/fix it, but I'm certainly not very experienced with the
Mac platform and Cocoa. I'll let you know if I have any success!
Thanks,
Anthony
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