[ab] OpenGL (was Production readiness?)

Luke J Crook luke at balooga.com
Wed Apr 11 02:18:55 CDT 2007


Creighton Hogg wrote:
> 
> So, glancing over the archives I take it the best way to do OpenGL
> rendering
> is to use cl-opengl?  I found the example from the mailing list a couple of
> months ago, and it still seems to work just fine.  I'm just checking what
> the recommendations are.
> 


Yes, I would suggest using cl-opengl. There is a branch that is more
Win32 compatible though, so ask on the cl-opengl mailing list.

- Luke


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