[ab] OpenGL (was Production readiness?)
Luke J Crook
luke at balooga.com
Wed Apr 11 02:18:55 CDT 2007
Creighton Hogg wrote:
>
> So, glancing over the archives I take it the best way to do OpenGL
> rendering
> is to use cl-opengl? I found the example from the mailing list a couple of
> months ago, and it still seems to work just fine. I'm just checking what
> the recommendations are.
>
Yes, I would suggest using cl-opengl. There is a branch that is more
Win32 compatible though, so ask on the cl-opengl mailing list.
- Luke
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